- Can only be defended by shield cards.
Lesser Healing Potion: Heal 1 health.
- Exhaust this card if used as an attack or defense.
Dark Magic: Deal 2 damage and each opponent exhausts a basic card from their hand.
- This card attacks twice.
Deal 1 damage.
- Can only be defended by shield cards.
Warlock’s Brew: Heal 3 health and exhaust a basic card from each opponents’ discard pile.
Warrior’s Might: Deal 3 damage.
Consecration: Deal 2 damage, heal 1 health, and add a basic card from your discard pile to your hand.
Ranger’s Herbs: Heal 3 health.
Deal 1 damage.
- This card attacks twice.
- If this card deals damage while attacking, deal 1 damage at the end of the turn.
Lingering Poison: Deal 1 damage now and deal 1 damage at the end of the turn.
- When used as an attack, deal 1 damage and negate any defense card used.
- When used as a defense, negate the attack card.
Taxation: Each opponent discards two basic cards from their hand.
- This card attacks twice.
Deal 2 damage.
Deal 2 damage.
Natural Herbs: Heal 1 health.
You take 2 less damage from magic.
- Exhaust this card if used as an attack or defense.
Secret Arts: Heal 2 health and add 1 of your exhausted basic cards to your hand.
- Deal 1 damage when used as a defense against a melee attack.
Shieldmastery: You take 3 less damage from magic.
You take 1 less damage from magic.
- Exhaust this card if used as an attack or defense.
Fireball: Deal 4 damage and put 1 of your exhausted basic cards into your discard pile.
- Can only be defended by shield cards.
Healing Potion: Heal 2 health.
Magic Herbs: Heal 2 health.