- When used as an attack, if the defender would deal damage to the attacker, the damage is dealt to the defender instead.
- When used as a defense, exhaust this card when it leaves play and damage is dealt to the attacker instead.
Magic: Reflect an unresolved magic damage back to the caster.
Magic: Deal 2 damage and each opponent exhausts a basic card from their hand.
- If undefended, deal double damage.
- When used as a defense against a melee attack, deal 2 damage to the attacker.
Magic: Deal 1 damage.
Magic: Negate a defense card in play.
- If any shield defends this attack, exhaust the shield when it leaves play.
Magic: Deal 2 damage and heal 2 health.
- Can only be defended by shields.
Magic: Heal 4 health.
Magic: Your opponent cannot play a basic defense card this turn. (A basic defense already in play is not negated.)
- If undefended, deal double damage. A player dealt damage by this attack cannot use magic this turn.
- If this card defends a melee attack, deal 2 damage to the attacker, and the damaged player cannot use magic this turn.
Magic: Deal 2 damage and the damaged player cannot use magic this turn.
- When used as an attack, negate any defense card used.
- When used as a defense, negate the attack card.
Magic: Heal 2 health and negate either a revealed attack card or a defense card in play.
- If undefended, deal double damage.
- When used as a defense against a melee attack, deal 1 damage to the attacker.
Magic: Deal 2 damage.
Magic: Negate a basic defense card this turn.
- If a Worn Shield defends this attack, exhaust the shield when it leaves play.
Magic: Deal 1 damage and heal 1 health.
Magic: Negate a basic facedown attack. (No effect if it’s a legendary card.)
- Can only be defended by shield cards.
Magic: Heal 1 health.
Magic: Heal 2 health, and add 1 of your discarded or exhausted basic cards to your hand.
Magic: Negate a revealed attack card.
Magic: Negate an unresolved magic.
- If any basic shield card defends this attack, exhaust the shield when it leaves play.
Magic: Deal 1 damage or heal 1 health.
Magic: Negate a revealed basic attack card.
- Can only be defended by shield cards.
Magic: Heal 2 health.