Items of the Universe!

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Crossbow
  • Can only be defended by shield cards.

Lesser Healing Potion: Heal 1 health.

2
2
Crystal Ball
Legendary
  • Exhaust this card if used as an attack or defense.

Dark Magic: Deal 2 damage and each opponent exhausts a basic card from their hand.

2
2
Dagger
  • This card attacks twice.

Deal 1 damage.

2
2
Elite Crossbow
Legendary
  • Can only be defended by shield cards.

Warlock’s Brew: Heal 3 health and exhaust a basic card from each opponents’ discard pile.

3
2
Great Sword
Legendary

    Warrior’s Might: Deal 3 damage.

    4
    2
    Holy Warhammer
    Legendary

      Consecration: Deal 2 damage, heal 1 health, and add a basic card from your discard pile to your hand.

      3
      3
      Long Bow
      Legendary

        Ranger’s Herbs: Heal 3 health.

        4
        2
        Long Sword

          Deal 1 damage.

          3
          1
          Poison Dagger
          Legendary
          • This card attacks twice.
          • If this card deals damage while attacking, deal 1 damage at the end of the turn.

          Lingering Poison: Deal 1 damage now and deal 1 damage at the end of the turn.

          3
          2
          Royal Scepter
          Legendary
          • When used as an attack, deal 1 damage and negate any defense card used.
          • When used as a defense, negate the attack card.

          Taxation: Each opponent discards two basic cards from their hand.

          0
          0
          Rusty Dagger
          • This card attacks twice.

          Deal 2 damage.

          1
          2
          Rusty Long Sword

            Deal 2 damage.

            2
            1
            Short Bow

              Natural Herbs: Heal 1 health.

              3
              1
              Small Shield

                You take 2 less damage from magic.

                1
                2
                Spellbook
                Legendary
                • Exhaust this card if used as an attack or defense.

                Secret Arts: Heal 2 health and add 1 of your exhausted basic cards to your hand.

                1
                1
                Spiked Shield
                Legendary
                • Deal 1 damage when used as a defense against a melee attack.

                Shieldmastery: You take 3 less damage from magic.

                2
                4
                Tower Shield

                  You take 1 less damage from magic.

                  1
                  3
                  Wand
                  Legendary
                  • Exhaust this card if used as an attack or defense.

                  Fireball: Deal 4 damage and put 1 of your exhausted basic cards into your discard pile.

                  1
                  1
                  Worn Crossbow
                  • Can only be defended by shield cards.

                  Healing Potion: Heal 2 health.

                  1
                  2
                  Worn Short Bow

                    Magic Herbs: Heal 2 health.

                    2
                    1